With no minions in phase 2 to proc on-kill effects, a need for a lot of stacks of burn or poison, and a huge block engine you're not going to be able to win against this boss without just designing your build to beat it. You need to bring an enormous amount of block, because at 50-60 damage per round it will just kill you before you can heal it back. Maybe some builds can consistently do over 1000 damage in a round, but the one I brought only scaled up to about 500 DPR. That's it.Īlso gains 999 armor every round, so unless you brought a lot of poison or burn you're not going to be able to hurt this boss at all. Alternates between attacking once and attacking twice. So you better be able to kill it quickly or have a way to cleanse the poison. Oh, also, round 2 deals a lot of poison damage, which if you don't have a way to deal with will just kill you in phase 2. Unless you're a very slow burn you can probably burst it down in under 2 rounds. More interesting, deals hexes as hazards.Ģ50 health is too low for this phase to last very long. The story mode final boss is both a unfair (in that it requires specific build choices to win, limiting player options) and boring to pilot once you can win.
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